A marble rolling game created in Three.js. Supports user created levels.

Controls: Arrow Keys, Touchscreen, or Gamepad

WIP support for augmented and virtual reality using WebXR (navigate to a level first).

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marble-mouse-android.apk 7 MB
Version 0.4.2 Jan 20, 2022

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Development log

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I love the low gravity. Gives you lots of control over the ball! Playing this in vr was really fun, though I would love to see proper vr menus.

A grey overlay keeps covering up the screen, looks like it fades away at the start then comes back

Unfortunately, I haven't seen this issue before. What browser are you on?

Ah, I was using the Dark Reader extension for chrome, disabling that fixed it! Just played your FeedVid games btw, very very awesome!

How do you get the star..

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The stars are hidden collectibles in the levels. They're invisible when the camera rotates around the level, but become visible once you start playing.

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Ohhhh! I gotta look for those then

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Found them all! Cool hiding spots; it's a great idea to hide extra collectibles in secret spots in levels

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I really enjoyed playing this. Minimal, not advanced graphics, but the artstyle, the way the camera moves, and most importantly the gameplay was very enjoyable. I don't regret playing this. My favorite levels were the harder ones in Course C, the three fan level and the last level most notably.

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so fluid !

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I’ve been newly introduced as a programmer to WebXR and this was tagged as such. While not technically XR/VR, it is a fantastic Marble Madness/Super Monkey Ball game that plays right in your phone’s browser without issues. Bravo.

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Thanks for playing! I do support AR (Android Chrome) and VR (Oculus Browser), but support is definitely WIP and missing features like menus, so you have to navigate to a level first. 

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this is awesome