I love the low gravity. Gives you lots of control over the ball! Playing this in vr was really fun, though I would love to see proper vr menus.
A marble rolling game created in Three.js. Supports user created levels.
Controls: Arrow Keys, Touchscreen, or Gamepad
WIP support for augmented and virtual reality using WebXR (navigate to a level first).
|Made with||Three.js, Blender|
|Tags||3D, Augmented Reality, Casual, marble, Physics, rolling, super-monkey-ball, Virtual Reality (VR), webvr, webxr|
|Average session||A few minutes|
|Inputs||Keyboard, Gamepad (any), Touchscreen, Smartphone|
Also available on
- v0.4.0 ReleasedFeb 10, 2021
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A grey overlay keeps covering up the screen, looks like it fades away at the start then comes back
Unfortunately, I haven't seen this issue before. What browser are you on?
How do you get the star..
The stars are hidden collectibles in the levels. They're invisible when the camera rotates around the level, but become visible once you start playing.
I really enjoyed playing this. Minimal, not advanced graphics, but the artstyle, the way the camera moves, and most importantly the gameplay was very enjoyable. I don't regret playing this. My favorite levels were the harder ones in Course C, the three fan level and the last level most notably.
so fluid !
I’ve been newly introduced as a programmer to WebXR and this was tagged as such. While not technically XR/VR, it is a fantastic Marble Madness/Super Monkey Ball game that plays right in your phone’s browser without issues. Bravo.
Thanks for playing! I do support AR (Android Chrome) and VR (Oculus Browser), but support is definitely WIP and missing features like menus, so you have to navigate to a level first.
this is awesome