damn, trippy af
Travel between cyberspace and the real world.
Art, code, music, and sound effects were originally made in 48 hours for Ludum Dare 30. The theme was Connected worlds. Improvements have been added afterwards - the original compo submission can still be downloaded below.
Real World - WASD to Move, Q/E to Lean, Shift to Crouch, and Click to Interact
Cyberspace - WASD to move, Q/E to Roll, and Click to Shoot
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Would be awesome to have a way to invert Y-axis aiming.
This is frantically oddball crazy, weird, surrealistic and Cool. Really loved it.
HOW THE FREAK DO YOU BEAT IT
This shit was gone crazy, super frikin cool.
Kinda hard but im a pro gamer so i did the full thing.
Keep it up bruda.
the 3rd stage is unfair
the checkpoints aren't fair
Kinda cool, only the transition sound is too loud/sharp